This is a turn-based marbles battle game.
This is a game to capture monsters, build teams, and fight.
Players can obtain new monsters by capturing monsters by using props in battle.
Most monsters can evolve into new forms by increasing their levels.
Have a higher ability value after evolution.
8 VS 8
Only 4 monsters can act, and the other 4 are in standby mode.
Standby can be exchanged with non-standby。
According to the action progress bar, decide who should act first.
Use the mouse to determine the direction of the marbles.
Under normal circumstances, collisions will not cause damage and can reduce enemy MP.
Every monster has element attributes.
Each skill also has element attributes.
When the element attribute of this skill, restraint, and the element attribute of this monster, the damage is doubled.
When the monster’s elemental attributes, resistance, and the elemental attributes of this skill, the damage is weakened.
Friendship SKILL System
Touching teammates in battle can trigger friendship skills.
Friendship skills are simple skills that cause a small amount of damage, move farther, and restore a small amount of life.
This is a simple story.
The protagonist came to another world, became a trainer, and embarked on a journey to participate in the competition with his partners.
- OS: WindowsR 7/8/8.1/10 (32bit/64bit)
- Processor: Intel Core2 Duo or better
- Memory: 2 GB RAM
- Storage: 1 GB available space