Game Master Engine

Game Master Engine

Roadmap To v1.0

Game Master Engine

More Info

We created this roadmap to help show everyone our goals for the future. Now that we are on Steam we hope to use this Early Access funding to cycle it back into Game Master Engine and create a better product overall. What we have now is a great prototype but we are eager to polish it and add in even more of our ideas!

Phase One

More Assets
We currently have a healthy library of textures, props, particles and minis, but we want to greatly increase the size of the collection so you have almost anything you need for most standard scenarios.

The first phase will be about improving the existing features we have already introduced. For example, we offer an overworld map maker in game that allows users to create a region or world map for their campaigns that you can then use to travel to battlemaps you have stored all over the map. We want to greatly improve upon this idea and expand it so users can easily map out their entire campaign in 3D on a single platform.

Phase Two

Host Games Online
By adding the ability to host games online we plan to open up the gates for users to be able to play over long distances and get immersed in the worlds their GM makes for them.

Player Controlled Minis
The plan here is to give all the players who join a hosts game the ability to take control of their own characters and save their character info for future use.

More Tools For Combat
By introducing functions like dice rollers, rulers, line of sight checking, fog of war & more we want to take the weight of running a game online off the shoulders of the GM a little bit.

Custom Ability Creation
This would allow you to bring any of those crazy character/enemy abilities to life. Save the details of your new ability in some text boxes, choose a particle effect to be cast alongside the use of the ability if you wish and set up a dice roll button for ease of use.

Customize Minis
Help set each mini apart from the other with some of these planned functions.

– Choose mini base design
– Add colored rings around the base for things like status effects
– Change the texture of the model

Map Sharing Database
Browse user created maps to help you fill your catalogue to use in various scenarios.

About the Game

Game Master Engine

Build 3D battle maps for your tabletop role-playing games with ease. Choose from nearly 700 props to begin building your world and dive into untold adventures with your party.

Game Master Engine, or GME, is a new tool for game masters and players alike to add another layer of immersion to their group’s sessions by making on-the-fly map building a much simpler process. With tons of props and tools for customizing each map, no two encounters will ever be quite the same!

  • View maps in 2D or full 3D with full range camera.
  • Rotate and resize any prop to create anything you might need or want.
  • Save, load, and share save files.
  • Even a simple button press to export a .png version of your map.

Game Master Engine

Over 850 assets to begin creating with and plenty more still on the way. Choose tile textures to paint the ground. Props to fill the scene. Particle effects to give it life. And adjust the sun/weather to set the mood.

Game Master Engine

Game Master Engine

Just about everything you place into the world can be adjusted in one way or anything. Scale the size in any axis. Rotate in any axis. Creativity will allow the provided assets to be used in more ways than one.

Game Master Engine

Game Master Engine

Beautiful minis provided by our friends over at "The Dragon Trappers Lodge". New minis get added every month to help you bring your encounters to life. Drop them into the world and start playing.

Game Master Engine

Game Master Engine

Open a submenu for each mini and individually give them stats, abilities, and more. You can edit these stats on the fly and use them to keep track of health, attack order, and a variety of other useful things!

Game Master Engine

Included Props

Everything included here is just the beginning. We have much, much more planned for the near future! The current packs included are as follows:

  • Barricade
  • Cabin Village
  • Campsite
  • Crepuscular Forest
  • Dark Rock
  • Dungeon One
  • Wooden Furniture
  • Multistory Village
  • Rock & Cliff
  • Royal Castle
  • Dwarven Statues
  • Treasure Chests
  • Gravestones
  • Dwarven Fortress
  • Assorted Fantasy Buildings
  • Desert Temple
  • Jungle Temple
  • Low Poly Ruins
  • (Sci-Fi) Ships
  • (Sci-Fi) Alien Ships
  • (Sci-Fi) Alien Ruins


PC requirements:
  • OS: Windows 10
  • Memory: 8 GB RAM
  • Graphics: GTX 960
  • Storage: 20 GB available space
  • OS: Windows 10
  • Memory: 16 GB RAM
  • Graphics: GTX 1060
  • Storage: 20 GB available space

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