Lazy Galaxy 2

Lazy Galaxy 2

Lazy Galaxy is an idle/clicker game with base-building and RTS elements. Lead an evil (albeit lazy) alien race to conquer the universe! Expand your base, fight vicious foes, and conquer the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!

Lazy Galaxy 2

You can enjoy Lazy Galaxy 2 even if you have not played Lazy Galaxy 1! The game is our attempt to improve on Lazy Galaxy 1 formula by making the base building deeper, changing the battle system, adding the custom maps to allow for more spatial conquest.

Key Features:

  • Conquer the galaxy! Build your base, build your fleet, fight the enemies
  • Hand-crafted campaigns
  • Achievements matter! Unlocking in-game achievements adds permanent researches that improve the gameplay
  • Control unit abilities directly or idle it out! Micro-control is rewarded, but not necessary. You can idle out the battles or seek more active participation
  • Multiple development paths will add variety to incremental/base-building gameplay

WARNING! The game is in early access, which means a lot of things are going to change and improve. As of the launch date, 29th Jul 2021, the game offers roughly 20 hours of content (where you will keep unlocking new stuff), but late-game upgrades are not yet added. Technically the campaign map is implemented, but it will be extremely difficulty to complete fully.

Lazy Galaxy 2


 

PC requirements:
Minimum:
  • OS: Windows 7 (SP1+) or later
  • Processor: Intel Core Duo or later (x86, x64 architecture with SSE2 instruction set support)
  • Memory: 1024 MB RAM
  • Graphics: DX10, DX11, DX12 capable
  • DirectX: Version 10
  • Storage: 500 MB available space

MAC requirements:
Minimum:
  • OS: macOS 10.13+
  • Processor: X64 architecture with SSE2 instruction set support
  • Memory: 1024 MB RAM
  • Graphics: Metal-capable Intel and AMD GPUs
  • Storage: 512 MB available space

Linux requirements:
Minimum:
  • OS: Ubuntu 16.04 and Ubuntu 18.04
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 3.2+, Vulkan capable
  • Storage: 512 MB available space

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