Order of Battle: U.S. Marines

Order of Battle: U.S. Marines

In the spring of 1942 the Japanese suffer their first major setbacks of the Pacific War with the naval battles of Coral Sea and Midway. Seizing this opportunity to take back the initiative, US High Command launches an offensive operation against forward Japanese outposts in the Solomon Islands.

As part of this expeditionary force, the US Marine Corps is tasked with assaulting the islands of Tulagi and Guadalcanal. A long and bloody campaign of island hopping in the Pacific Ocean has begun…

Order of Battle: U.S. Marines puts players in control of the elite U.S. military branch which proved essential in the Allied victory over Japan. This new expansion follows the story of the U.S. Marine Corps during the island hopping campaign of 1942-1945. As the fighting progresses across small, isolated jungle islands, the Japanese adapt their strategy from ruthless assaults to deep, well-prepared defensive systems – determined to hold on and fight to the last man.

Scenarios

Tulagi
Guadalcanal
Munda Point
Blissful & Goodtime
Bougainville
Gilbert Islands
Marshall Islands
Saipan
Guam
Palau
Iwo Jima

New units

M2A4 Light Tank
DUKW Amphibious Truck
Marine Scouts
Mortar Infantry
F2A Buffalo
Captured Shinhoto Chi-Ha
BB Kongō
Concrete Bunkers

New features

Support Fire ability for Heavy Infantry
New faction: Marine Corps
Editor: New Trigger Effect to change hex supply output
Editor: Disable production for specific factions
Editor: Trigger Effect "Set Unit AI Team" extended to allow – for example – units patrolling back and forth


 

PC requirements:
Minimum:
  • OS: 8 / 10 (the game runs on Windows 7 but no support will be provided)
  • Processor: Pentium 4 or equivalent
  • Memory: 2 GB RAM
  • Graphics: 512 Mb DirectX 9 video card with shader model 2.0
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card

MAC requirements:
Minimum:
  • OS: Mac OS X 10.7+ (the game runs on Mac but no support will be provided)
  • Graphics: DX9 (shader model 2.0)

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