Portal 2: Community Edition

Portal 2: Community Edition

Portal 2: Community Edition is a custom engine branch of Portal 2 built on top of the CS:GO engine. This community made and maintained engine can be used by anyone to create their own Portal 2 content using all the new features that never been possible in Portal 2 before.

The game is not finished yet. The beta will begin on the announced release date

New features included in the beta

  • Adhesion Gel (Early)
  • Paintgun (Early)
  • WebM Video
  • Schrödinger’s Cube
  • Recolorable lasers
  • Recolorable light bridges
  • Recolorable Tractor beams
  • Reflection gel now reflects light bridges and tractor beams
  • Many, many other mapping improvements

CS:GO specific features like graphics improvements and Panorama UI are available in P2CE as well.


 

PC requirements:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
  • Memory: 2 GB RAM
  • Graphics: Video card must have 256 MB memory or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 3GHz Quad Core
  • Memory: 8 GB RAM
  • Graphics: Video card with 2 GB memory and DirectX 11 support
  • DirectX: Version 11
  • Storage: 5 GB available space

Linux requirements:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Linux kernel version 4.10 or greater
  • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
  • Memory: 2 GB RAM
  • Graphics: Video card with 256 MB memory and Vulkan support
  • Storage: 4 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Linux kernel version 4.10 or greater
  • Processor: 3GHz Quad Core
  • Memory: 8 GB RAM
  • Graphics: Video card with 2 GB memory and Vulkan support
  • Storage: 5 GB available space
  • Additional Notes: i use arch btw

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