Recharge Complete

Recharge Complete

RECHARGE COMPLETE is a small game I am making in GODOT engine, as of this writing it has been in development for three months!
It is a third/first person shooter with an emphasis on action, mobility and energy management. You play as RECHARGE, a hard-strutting jet-packing android enhanced with anti-gravity technology who was created to save humanity from job-stealing robots!

Recharge Complete

As RECHARGE you will need to :

  • Acquire new weaponry along your journey
  • Disable devious installations in the remote wilderness
  • Sabotage enemy factories

and most importantly

  • Take back control of the newly completed space elevator!

However…

Recharge Complete

Can you defeat the evil bots and fulfill your destiny without running out of power?

Jet-packing, boosting, surviving enemy attacks and completing maps requires energy. You can recharge this energy by picking up precious batteries or killing enemies and taking theirs! You can also recharge with magnetic skiing, a method of boosting across terrain which only works on the ground but recharges energy instead of expending it.

Blast enemies with homing missiles, lasers and EMP grenades!
Jet pack, boost and skii your way through peril.
Be the robohero you were made to be! RECHARGE COMPLETE!

Recharge Complete


 

PC requirements:
Minimum:
  • OS: 7, 8, 10
  • Processor: 1.50 GHz Quad Core CPU
  • Memory: 4 GB RAM
  • Graphics: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
  • Storage: 200 MB available space
  • Additional Notes: These specifications are based on early developer builds and are subject to change.

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