Welcome To… Chichester 2 – Part III : NightFall Demo

This visual novel is the last in the Welcome To… Chichester 2 trilogy, and the penultimate episode. Playing the previous episode would be beneficial.
The Story
For a short while after the events of No Regrets For The Future, life returned to normality for the protagonist and Grendel Jinx. However, with William returning from the Happy Glowstick Funtime Re-education Camp, life gradually becomes more complicated for Grendel as she has to cope with final school exams, her parents divorcing and an unwanted new stepsister.
The protagonist is naturally drawn into these affairs as he/she has to contend with an assassination attempt by Grendel’s father, being abducted by Grendel’s mother, an increasingly hostile (to The Council Of The Unseen) secretary and a debauched boss, culminating in the protagonist being forced to destroy The Council Of The Unseen, by using their own weapons against them.
The demo takes place over one year
PC requirements:
Minimum:- OS: Windows XP or higher.
- Processor: 2.0 GHz Core 2 Duo
- Memory: 8 GB RAM
- Graphics: OpenGL or DirectX compatible
- Storage: 512 GB available space
- Sound Card: Any compatible
- OS: Windows 10
- Processor: Intel Core 2 Duo or better
- Memory: 16 GB RAM
- Graphics: OpenGL 2.0 or DirectX 9.0c or better
- Storage: 512 MB available space
- Sound Card: Any compatible
MAC requirements:
Minimum:- OS: Version: 10.6+
- Processor: CPU: 2.0 GHz Core 2 Duo (64 bit only)
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
- Storage: 512 MB available space
- Sound Card: Any compatible
- OS: Version: 10.6+
- Processor: CPU: 2.0 GHz Core 2 Duo (64 bit only) or better
- Graphics: OpenGL 2.0 or better
- Storage: 1 GB available space
- Sound Card: Any compatible
Linux requirements:
Minimum:- OS: Ubuntu 12.04+
- Processor: 2.0 GHz Core 2 Duo
- Memory: 8 GB RAM
- Graphics: OpenGL 2.0
- Storage: 512 MB available space
- Sound Card: Any compatible
- OS: Lastest version of Ubuntu/Steam OS
- Processor: 2.0 GHz Core 2 Duo or later
- Memory: 16 GB RAM
- Graphics: OpenGL 2.0 or later
- Storage: 512 MB available space
- Sound Card: Any compatible